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0. Campaign Notes
Player Characters
Character Sheet, Belle
Character Sheet, Esteban Briar
Character Sheet, Gelgi Koggs
Character Sheet, Oron
Character Sheet, Petyr Gable
Character Sheet, Pyro
Player Handbook (WWN)
Character Mechanics
Full & Partial Classes
1a. The Expert Class
1b. The Warrior Class
1c. The Mage Class
1d. The Adventurer Class
2a. Arcanist
2b. Elementalist
2c. Necromancer
2d. Verderer
3a. Healer
3b. Vowed
3c. Skinshifter
3d. Duelist
3e. Beastmaster
3f. Presbyter
3g. Thoughtbinder
3h. Accursed
3i. Bard
3j. Mageslayer
3k. Alchemist
1. Character Creation
2. Attributes
3. Backgrounds
4. Skills
6. Foci
7. Leveling Information
Quick Reference Rules
Quick Combat Actions
System Reference Sheet
System Mechanics
1. Combat and Actions
2. Injury and Healing
3. Money, Items and Services
4. Weapons and Armor
5. Magic Overview
World of Teyarin
Continent of Aedelmear
Pearl Coast Baronies
Pearl Coast Baronies
Wedilton
Aedelmear
Cosmology, Religion, and the Divine
Planes of Energy
Plane of Air
Plane of Earth
Plane of Fire
Plane of Water
Planes of Energy
Primordial Chaos
Primordial Harmony
The Neutral & Various Divine Planes
Divine of Life and Protection
Divine of Revenge and Destruction
The Divine Planes
The Neutral Plane
The World Thread
Races and Cultures
Aelfir
Dwarthair
Recent History
Tides of Chaos
The Great Rending
The Great Rending
Workings
z_MechanicsDatabase
Backgrounds
Artisan
Barbarian
Carter
Courtesan
Criminal
Hunter
Laborer
Merchant
Noble
Nomad
Peasant
Performer
Physician
Priest
Sailor
Scholar
Slave
Soldier
Thug
Wanderer
Combat & Healing
Creatures, Targets, and Visibility
Execution Attacks
Fighting Withdrawal
First Aid
Fraility
Instant action
Main Action
Morale & Morale Checks
Mortally Wounded
Move Action
On Turn Action
Screen Ally
Shoving and Grappling
Surprise!
System Strain
Core Mechanics
Evasion Saving Throw
Luck Saving Throw
Mental Saving Throw
Physical Saving Throw
Reaction Roll
Skill Check
Foci & Abilities
Alert
Armored Magic
Armsmaster
Artisan
Assassin
Authority
Close Combatant
Connected
Cultured
Deadeye
Dealmaker
Developed Attribute
Die Hard
Diplomatic Grace
Gifted Chirurgeon
Henchkeeper
Impervious Defense
Imposter
Killing Blow (Warrior Ability)
Lucky
Masterful Expertise (Expert Ability)
Nullifier
Poisoner
Polymath
Quick Learner (Expert Ability)
Rider
Shocking Assault
Sniper's Eye
Special Origin
Specialist
Spirit Familiar
Trapmaster
Unarmed Combatant
Unique Gift
Valiant Defender
Veteran's Luck (Warrior Ability)
Well Met
Whirlwind Assault
Xenoblooded
Skills
Administer
Connect
Convince
Craft
Exert
Heal
Know
Lead
Magic (Arcana)
Notice
Perform
Pray
Punch
Ride
Sail
Shoot
Sneak
Stab
Survivor
Trade
Work
Spells
Calculation of the Evoked Servitor
Effort
Extirpate Arcana
Traps and Hazards
Diseases
Falling
Poisons
Suffocation
!Disclaimer
One-Way Session 0
Setting Introduction
Starting Locations
Home
❯
z_MechanicsDatabase
❯
Core Mechanics
❯
Reaction Roll
Reaction Roll
Backlinks
6. Foci
Well Met