Character Overview
Player: Mipha
Background: Hunter
Class: Partial Warrior /Beastmaster (Partial Mage)
HP: 7
AC: 13 (Buff Coat + 1 Dex)
Beastmaster Effort: 1
Attributes
Attr. Score Mod. Str 8 0 Dex 15 +1 Con 14 +1 Int 12 0 Wis 11 0 Cha 10 0
Skills
Weapons & Armor
Armor/Shields:
Buff Coat
Light Armor: No malus to Sneak or Exert
Weapon Bonus to Hit Damage Range Shock/Special Large Bow +3 (Base+Shoot+Dex.) 1d8+1 (Deadeye) 100/600 - Dagger +2 melee, +3 if thrown 1d4 (+1 if thrown) 30/60 1/AC15 Hand Axe +2 melee, +3 if thrown 1d6 (+1 if thrown) 10/30 1/AC15
Companion Stats:
Companion HP AC Atk. Dmg. Shock Move Skill Save Leo (Lynx, He/Him) 9/9 15 +3 1d4+1 2/15 40 ft. +1 14+
Spells & Arts
Bind Companion
You may spend a day to find and bind a suitable companion for the area.
For a specific animal, it must be native to the area and you must succeed a Wis/Survival check DC 10 (potentially more if rare).
As a Main Action, you may attempt to bind a new companion. The creature can make a Mental saving throw to resist and become immune to the Beastmaster’s Arts.
As a Main Action, you may release a companion.
Mind Call
As an On Turn action, spend effort for the scene to form a telepathic bond with your companion.
You can give orders and receive information, limited by the bound creatures intellect.
Savage Sense
As an On Turn action, spend effort for the scene to see clearly in pitch darkness.
Can scent out trails/belongings as perfectly as a wolf.
+2 bonus to Notice checks involving sight, sound, or smell.
Shared Vitality
Hit Dice of animal companions is equal or greater than your level.
As an Instant Action, spend effort for the scene to stabilize a Mortally Wounded companion.
Foci
Deadeye Level 1:
Gain shoot as a bonus skill.
Applies to any ranged weapon, including thrown weapons.
As an Instant Action, you may ready a Stowed ranged weapon.
Large bows and other two handed ranged weapons can be used in melee range. If you choose to do this, take a -4 malus to hit.
Add your Shoot skill to a ranged weapon’s damage roll.
Sniper’s Eye Level 1:
Gain shoot as a bonus skill.
Benefits you when making Execution Attacks .
When making a skill check for a ranged Execution Attack or target shooting, roll 3d6 and drop the lowest number.
Equipment
Readied Item Enc. (1/2 Str) Stowed Item Enc. (Str) Buff Coat 0 Hand Axe 1 Bow, Large 2 Tinderbox + 3 Torches 1 Dagger 1 Waterskin 1 Quiver of Arrows 1 Cooking Utensils 1 Week of Rations (7) 4 Total: 4/4 8/8
Class Table
Partial Warrior/Partial Mage (Beastmaster)
Level Hit Dice Attack Bonus Focus Picks 1 1d6+2 +1 +1 Any, +1 Warrior 2 2d6+4 +2 +1 Any 3 3d6+6 +2 4 4d6+8 +3 5 5d6+10 +4 +1 Any 6 6d6+12 +5 7 7d6+14 +5 +1 Any 8 8d6+16 +6 9 9d6+18 +6 10 10d6+20 +7 +1 Any
Beastmaster ‘Spell’ Table
Level Arts Gained 1 Bind Companion +Any One 2 Any One 3 - 4 Any One 5 Any One 6 Any One 7 - 8 Any One 9 - 10 Any One