Character Overview
Player: Etinan/Daren Background: Scholar Class: Partial Expert/Thoughtbinder (Partial Mage) HP: 8 AC: 10 (Base) Thoughtbinder Effort: 2
Attributes
| Attr. | Score | Mod. |
|---|---|---|
| Str | 12 | 0 |
| Dex | 12 | 0 |
| Con | 14 | +1 |
| Int | 14 | +1 |
| Wis | 9 | 0 |
| Cha | 11 | 0 |
Skills
Weapons & Armor
Armor/Shields:
- None
| Weapon | Bonus to Hit | Damage | Range | Shock/Special |
|---|---|---|---|---|
| Dagger | -2 (No Stab) | 1d4 | 30/60 | 1/AC15 |
| Staff | -2 (No Stab) | 1d6 | - | 1/AC13 |
Arts
- As an On Turn action, commit effort.
- As a Main Action, use the committed effort to detect the current emotional state of a visible living creature.
- This discernment isn’t fine enough to identify the object of their emotions, unless it’s obvious from the context.
- As a Main Action, Commit Effort for the scene to target a visible written text, piece of sculpture, iconographic symbol, or other visible artifact.
- You receive a short description of the message or idea the maker was trying to convey with the object.
- Optionally, you may use this art when making a sigil, art object, or text of your own; any valid target will automatically understand your intended message when they see the item.
- You may restrict your audience to particular people or types if you wish.
Foci
Die Hard Level 1:
- You gain an extra 2 maximum hit points per level. This bonus applies retroactively if you take this Focus after first level.
- You automatically stabilize if Mortally Wounded, provided you have not been incinerated, dismembered, or otherwise torn apart.
Cultured Level 1: Through wide travel, careful observation, or extensive study, you’ve obtained a wide experience of the cultures of your region and an ability to navigate their customs, laws, and languages. You know what to do and say to impress others with the reasonableness of your wishes.
- Level 1: Gain Connect as a bonus skill. You can fluently speak all the common languages of your native region and convey at least basic information in the uncommon or esoteric ones. You can learn a new language with only a week’s practice with a native speaker. Once per game day, your polished ways automatically gain a minor favor from an NPC that would not put them to significant expense or risk, assuming the NPC isn’t hostile to you.
Equipment
| Readied Item | Enc. (1/2 Str) | Stowed Item | Enc. (Str) | |
|---|---|---|---|---|
| Dagger | 1 | 2 Pints of Oil | 2 | |
| Dagger | 1 | Writing Kit + Paper (20 sheets) | 1 | |
| Staff | 1 | Rations (7) | 4 | |
| Healer’s Pouch | 1 | Waterskin | 1 | |
| Lantern + Tinder | 1 | |||
| Total: | 5/6 | 8/12 |
Class Table
Partial Expert, Partial Mage (Thoughtbinder) Access to: Quick Learner (Expert Ability)
| Level | Hit Dice | Attack Bonus | Focus Picks |
|---|---|---|---|
| 1 | 1d6 | +0 | +1 Any, +1 Expert |
| 2 | 2d6 | +1 | +1 Any |
| 3 | 3d6 | +1 | |
| 4 | 4d6 | +2 | |
| 5 | 5d6 | +2 | +1 Any |
| 6 | 6d6 | +3 | |
| 7 | 7d6 | +3 | +1 Any |
| 8 | 8d6 | +4 | |
| 9 | 9d6 | +4 | |
| 10 | 10d6 | +5 | +1 Any |